Nick Wood

Houdini Artist!

I’m currently gainfully employed as a 3D artist at Territory Studio in London.

I love solving problems with computers, principally with Houdini, and I’ve been in the industry for quite a while.

I’m practically focussed, with time on the tools having always been a key measure of personal satisfaction for as long as I can remember, but I’m not averse to leading a team or helping others to reach their own goals. I LOVE talking shop and figuring out a plan of attack.

A given week might include delivering 30+ shots for an Apple TV show using multishot pipeline workflows I’ve built while flying entirely solo, smashing through rounds of lookdev for the much sought after needle in a haystack, sorting my own production problems when pipeline have their hands full, shifting between Houdini and Nuke to find the best place to tuck in a tweak, reading software documentation before bedtime, or burning a little midnight oil to dig an emergency project out of a hole. The list goes on.

So if I don’t know it today, I’ll learn it by tomorrow.

My free time is spent either baking bread, swimming, riding my bike, or tidying up after my kids. I love supporting my family, but don’t tell them because it’ll stop them picking their towels from the floor.

Other than that you will find me on the CGWiki Discord channel, trying hard to be amusing but ultimately failing.

I’m always down for a chat.

Cheers.

nick@thiswebsite

London, E7

https://www.nickwood.io/

Twitter: @FridayMarch26th (Hidden for now, you can hopefully understand why).