I’m currently gainfully employed as a 3D artist at Territory Studio in London.
I love solving problems with computers, principally with Houdini, and I’ve been in the industry for quite a while.
Everyone loves a nice visual, absolutely, but as time passes I’m as happy digging into process as I am looking at an end result.
I’m practically focussed, but I’m not averse to leading a team or helping others to reach their goals. I love talking shop and figuring out a plan of attack.
My free time is spent either with my family, or making up for not giving adolescent math class my full attention.
I occaisionally post things on Twitter, in an effort to contribute to the CG community.